Hello all, been awhile, sorry :-)
I'm sure i have asked this before but what are the chances of getting 2 things:
1 the CPU load for modeler appears to be capped at 30% not sure why and it doesn't change if i change the priority of the exe but is i possible to lift that cap so that i can increase performance during STIPA calc's
2: by extension of my above point could it be also made into a multi-threaded application
I'm building lots of stadia models at the moment with ArenaMatch / ShowMatch at 80 + speaker enclosures thats a lot of ray tracing knowing that every driver produces rays @ 7(drivers) x 80 cabinets.
would it not be useful to calculate the 7 octave STIPA bands in parallel across my 8 cores of CPU?
why is it capped?